Microsoft Windows OS (98,ME,XP,2K,Vista)
Microsoft Internet Explorer
OpenGL Accelerated Graphic Card


This is a collection of XVR technology demos.
XVR is a tiny ActiveX component (but an unofficial version for Firefox is already floating around the net) developed by VRMedia to “bring advanced 3D on the web”. The XVR ActiveX control weights only 535K and is been developed from the ground up with three goals in mind: efficiency, flexibility, scalability.
XVR applications are based on a very efficient byte-code and virtual machine combination. Applications are written in a sophisticate development environment called “XVR Development Studio” that integrates an advanced editor with an high speed compiler.
XVR fundamental advantage over other technologies are flexibility and ease of use. The range of application that can be addressed is so vast and the development environment so easy to use that XVR is rapidly gaining popularity amongst the Virtual Reality community in Europe – where it has been developed. XVR is a very large software project and can also be used to control sophisticate Virtual Reality installations, from desktopVR to full CAVE-like rendering.

3D Statistics

37 KB

Shaders Room

1.49 MB


7.5 MB


Bouncing Balls

38 KB

Animated Character

6.83 MB

Piazza dei Miracoli, Pisa
(alternate server)

8.74 MB

Assembly Master

870 KB

The Museum of Pure Form

7.14 MB

The Vicom Lab

8.66 MB

Please note that NO ATTEMP TO MAKE XVR KNOWN OUSIDE THE VR COMMUNITY HAS BEEN ENGAGED SO FAR, and its popularity is still due to simple word of mouth. This is about to change in the very near future.
XVR closest competing technologies are: Virtools (Dassault Systems), Shockwave 8.5 (Macromedia now Adobe) , Cult3D – Cycore.
We (VRMedia) are currently looking for opportunity to exploit our technology for  world-wide markets.